— J — | From Jac'daw To Ka'amok |
jac'daw |
A style of two handed fighting, principally focused on
short weapons and axes.
See Also: combat prowess |
jacdaw |
A style of fighting that stresses the use of two weapon.
Jacdaw is a close-in style that concentrates on 'punishing'
moves that wear down the opponent through body-stress
fatigue.
See Also: combat prowess |
Jalt, Areth |
Eternal and alpha rank member of the protectorate in charge
of intelligence operations. Areth is the stunningly
attractive loremistress that serves the cadre of eternals
in several capacities as archiver, researcher, and
information gathering expert. Where Sroth simply retrieves
information, Areth is the one who puts that data into
perspective and assimilates it for use by the Protectorate.
Areth is the cultural and technological expert,
knowledgeable in the lore and legacies of all the major
races of Eternity. What she doesn't know, she has the
resources and powers to discover. Aurra's spiritual
talisman is named Starsong. The weapon's major power is the
manipulation of sound. However, it's debatable if this
ability is really more significant than the weapon's
ability to truespeak any object, living or inanimate. This
truespeak can reveal a creature's secrets and weaknesses,
and even reveal it's spiritual true name. Arabella is
Areth's "surrogate to be", having fought a long campaign to
catch the eternal's eye and join the Shael Dal. Arabella's
major motivation is to learn bard skills from Areth, as she
is probably the oldest bard in existence. It doesn't hurt
that as Areth's surrogate, she would gain access to the
truly staggeringly vast warehouse of lore that Areth has
collected over her many eons of life as an eternal.
See Also: Alpha, Arabella, data, eternals, Eternity, Levon, Aurra, Mephista, Sroth, metapathy, Starsong, Shael Dal, truespeak, time guardians |
Janai T'Evaguran | See T'Evagduran, Janai (2nd Princess). |
Jarella Kepsforia | See Kepsforia, Jarella. |
jek'acho | The lowest level of universal awareness. In this case, no awareness beyond autonomic functions' slightly above the vegetative state. |
Jemfire |
Shaladen blade that is the spiritual extension of the
eternal Culavera. Jemfire is a "prismatic weapon" and has
several properties unique to it that are not possessed by
other shaladens. It has several implicit abilities, like
the ability to erect walls of force, and create bolts of
coherent energy. Terra Karlin Falor is the current
surrogate entrusted with this weapon. In fact, of this
existing Shael Dal, she is the most senior of the beta
class protectorate members in terms of cycles serving the
protectorate.
See Also: Band Of The Crescent Moon, energy, eternals, Eternity, Falor, Terra Karlin, Garadhyr, Golondrax, Lexaron, Melakanir, metapathy, Olimbril, Shael Dal, shaladen, Sajaer, Culavera, time guardians, Xersis |
jhaalhadradi |
The Jhaalhadradi are a caste of menials that serve Vamp
nobility. They are willing livestock that offer up their
life force in return for room, board, and remuneration.
They often serve a single vamp in an affluent family in a
role as handmaid or butler that also allows the more
intimate consumption of their energies. As a results of
this symbiotic relationship and selection for individuals
with greater-than-normal endurance, the vamp origin world
of Doratah is known for people with superior vitality.
On Doratah in particular, pleasure parlors employ
jhaalhadradi free-agents who have desirable characteristics
for more adventurous vamps.
|
Jhaann T'Evagduran (King) | See T'Evagduran, Jhaann (King). |
Jhandor |
Name of a host previous to Bannor who possessed the Garmtur
Shak'Nola.
See Also: nola, Starfist, Bannor |
Jhandris'kul |
The name of the valley region of the purple planes in which
Beia Targallae's clan of Myrmigynes lives. This valley is
noted for giantness of many of its indigenous animal life.
This is where the great tree Duran'Gravar grows. See
Duran'Gravar.
See Also: Band Of The Crescent Moon, Duran'Gravar, Hyssta, Targalle, Beia {Regaura} (Queen) |
Jhanus Xek |
Member world of the Sirus Ring. See worlds of the prime
ring.
See Also: worlds of the prime ring |
Jharaku Hoshisagiwara | See Hoshisagiwara, Jharaku. |
Jhasad Daergon | See Daergon, Jhasad. |
jhin |
Lokori dialect that refers to family or clan. Jhin can have
the context of honor-- someone of false jhin is someone
without truth or value.
See Also: Lokori |
jhodpurs | A kind of pants characterized by the extra cloth and reinforcing around the hips advantageous for long days in the saddle. |
jhorhads |
A technique that is part of the inner workings of the
vexhel magic performed by the firsts.
See Also: magic, vexhel |
jiha |
Elvish. Preposition that is the same as 'for'. In the heat
of battle, Sarai cries 'Jiha Malan!' For Malan!
See Also: elvish, Malan, T'Evagduran, Sarai (3rd Princess) |
jihira |
Elvish. Meaning 'to kiss'. There is a phrase referring to
Elves who dare to love humans. They are called 'silcomhad
jihira' or 'star kissers'.
See Also: elves, elvish |
jikartandak |
A powerful toxin whose name translated means 'faith
killer'. It is as Cassandra Kel'Ishtauri Felspar calls it,
a poison composed of "concentrated hate". This incredibly
virulent magical material is a distillation of demiurge
that saps the spirit energies of living creature at the
same time causing body wide necrosis (tissue death). It is
extremely painful and there is no known specific antidote.
See Also: Band Of The Crescent Moon, demiurge, Felspar, Cassandra Kel'Ishtauri |
jisa |
Kriar dialect, it gender neutral term for a married mate
used in place of 'husband' or 'wife'. Because Kriar
periodically gender swap, jisa is cross-gender catch all.
It is sometimes colloquially used to address one's mate.
See Also: jyril/kriar war, kriar |
jissan |
G'yaki dialect, shortening of the proper word jissentenki.
See Jissentenki.
See Also: G'yaki, jissentenki |
jissen |
Shortening of jissentenki. See jissentenki.
See Also: jissentenki |
jissentenki |
G'yaki dialect name of the G'yaki administrative caste.
Because they are taken for granted and not highly regarded
the jissentenki have created numerous problems for the
various G'yaki clans.
See Also: G'yaki, jissan, jissen |
jormungand |
The world serpent (sometimes called the Midgard Serpent).
Rumor is this creature is a spawn of the pantheon lord Loki.
See Also: Loki |
jump |
(generic) Of or pertaining to the entry into any kind of
quantum travel (hyperspatial).
See Also: hyperspatial |
jump-point |
Used in hyper-travel that relies on fixed-point hyper-space
entry and exit using a weak spot in the fabric of continuum
(ether).
See Also: ether |
jump-ship |
A vessel utilizing jump-point technology (c.f.) as its
primary travel mode.
See Also: jump, jump-point |
justicar |
A paladin or warrior given authority to act as judge, jury,
and executioner (if necessary) in the fringe areas of the
Ring Realms.
See Also: paladin, Ring Realms |
Jyril |
Elder race capable of movement throughout the multiverse.
They are the oldest known race of creatures with a
knowledge of magic and technology that dwarfs anything else
yet encountered. Little is known about these curious
creatures or their real motives, except that certain sects
of this ancient people act as a kind of cosmic police
force. The Jyril fought and won a war against the Kriar,
putting upon them a "curse" of infertility that kept the
gold-skinned creatures from reproducing for millions of
cycles.
See Also: elder, jyril/kriar war, kriar, magic, multiverse |
jyril/kriar war |
Approximately four hundred million cycles previous to the
current story milieu, the Kriar encountered the Jyril
several universes away from Eternity. Previous to the
encounter, the then-ruling dasta Daergon had come to
believe that nothing posed any threat to the Kriar. While
not exactly set on conquest, the Daergon's goal was to
wring every bit of useful knowledge from each race the
Kriar encountered. Races the cooperated, were disrupted
minimally, but those that resisted found that they didn't
have a choice as the Kriar used their super-advanced
technology to bypass defenses, shut down critical military
units, and non-destructively force capitulation. (Though
the Daergon and his military did not care much about
non-Kriar life, actually killing unnecessarily would not
have been accepted by his council or the general Kriar
populace). Though the Kriar did not actually destroy other races, their invasive studies created massive disruptions in the development of hundreds of alien cultures. By the time dasta Daergon encountered the Jyril, they had defeated thousands of resisting cultures. So, when the Jyril warned the Kriar to stay out of their territory, the Daergons took it as another empty threat posed by yet another powerless race. Their push into Jyril space netted the Kriar with their first combat losses in millennia. The Jyril had craft that not only matched the power and speed of Kriar star-vessels, but surpassed them in firepower. Unfortunately, this did not deter the Daergon or his followers. It simply meant that for the first time in eons, there must be some really significant knowledge to be obtained. Daergon Surr continued to press the invasion, escalating the conflict into the first war that the Kriar had been involved in since the Fabrista/Karanganoi conflict. The conflict did not last long. The Jyril moved en-mass and were quick to crush the Kriar vanguard before it got within striking distance of their home planet. The Curse When the Kriar were forced to retreat. The Jyril leadership were divided on what would deter the Kriar's disruptive behavior. They decided that only the harshest of punishments would really break the cycle of arrogance. They Jyril inflicted a race-wide "curse" on the Kriar, making them not only infertile but unable to feel or experience pleasurable sensations or emotions. This was deemed an appropriate punishment for their "unfeeling" and "insensitive" invasions into the sanctity of other cultures. This loss was devastating to the Kriar in more than the obvious ways. It was a stunning rebuke to the arrogant and superior attitude carried on by Daergon and his followers. Limping away from Jyril space, the kriar retreated to the inter-universal void to lick their wounds, analyze the lessons learned, and try to undo the damage done to their race by the Jyril. The Kriar researchers were soon to discover that the Jyril curse went beyond even their eons old super science. The genetic infertility and "numbing" could not be engineered away, even when manipulating the genes at the atomic level. Somehow, inexplicably, the cells would revert. No detectable radiation or change other than those wrought by the Jyril magic could be discerned. The "Perpetual Life" Program This set most of the leadership into a panic. The Kriar had given rise to their last generation and they as a race would have no more progeny. The only continuance the Kriar would have lay in the then living individuals. A continuance project immediately ensued, and all living Kriar went through engineering to effectively make their lives "perpetual". A renewal procedure was scheduled for all members so that psychotic ennui would not set in from over-long lives. At the time, there were already members from the second generation of Kriar who were already involved in a "perpetual life" program so it came as no shock to the general population when this course of action was chosen as a intermediate solution to the infertility conundrum. The Jyril curse became a new and powerful motivation in the lives of the Kriar. The resources of an entire race were now focused on discovering a means to defeat this disastrous attack. Plans to revisit an attack on the Jyril were immediately dismissed because it was deemed that there simply was too big a gap in the capacities of the two races, and any losses experienced would be permanent and irreplaceable. It was decided that the search for lore to rectify their problem would be sought in other universes. As one would hope, the
ruling body had learned something from its mistakes, and
was careful with the initial forays seeking information
that might lead to a solution. The next cultural contacts
were cautious and resulted in a minimum of disruption. An
thus was begun "the great seeking". Agents of the Fabrista
Homeworld scoured civilization after civilization looking
for the choice bit of knowledge that would give them the
key that would unlock the Jyril curse. With prime-directive
protections back enforce the process was painfully slow and
research stretched into decades, centuries, and millennia.
Several hundred thousand fruitless cycles had passed when
the Kriar found themselves entering a new universe. The
universe of the Ring Realms.
|
jytteh |
A flower grown in Silissia whose pollen and petals can be
used a create a potent airborne sleep drug.
See Also: Silissia |
— K — | From Ka'amok To Ladra Skylark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ka'amok |
Name given to savants by the pantheon lords. It means
"chaos bringer". The ka'amok are sought by the lords for
their ability to serve as avatars.
See Also: savant |
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kaa |
Lokori dialect that refers to blood in the hereditary
sense. Someone of the same family or clan.
See Also: Lokori |
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Kaali |
Member world of the Sirus Ring. See worlds of the prime
ring.
See Also: worlds of the prime ring |
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Kadras |
Member world of the Cygnus Ring. See worlds of the prime
ring.
See Also: worlds of the prime ring |
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kah'dajk |
Elvish slang. When someone isn't nice and are saying and
doing things to make you piss you off, they are being a
kah'dajk (a jerk). When applied to the feminine gender (as
used by Janai) it has a slightly different meaning. In the
interests of being politically correct, the author leaves
the exact word to the reader's imagination.
See Also: elvish, T'Evagduran, Janai (2nd Princess) |
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kakka |
G'yaki dialect, honorific for addressing nobility. Similar
to 'your excellency'. Kumo Hoshiwejah is addressed with the
honorific Kakka, because he is of noble blood and was once
the tieshu prior to the ascension of clan Hoshin.
See Also: G'yaki, Hoshin, Hoshiwejah, Kumo Hoshiwejah, tieshu |
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Kalindinai T'Evagduran | See T'Evagduran, Kalindinai (Queen). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
kan'cora |
Numanorian formal battle tongue. A aggressive fighting
stance (wings of the dragon).
See Also: combat prowess, dragon, Numanorian |
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kaola |
Myrmigyne language similar to 'hello' or 'greetings'.
See Also: Myrmigyne |
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karagal |
A fast acting poison distilled from Wyvern toxin. It is
typically used to coat weapons. Convulsions set in within
moments of the toxin entering the bloodstream, with severe
loss of motor control occurring in a minute to two minutes.
Karagal can kill if not treated in 2 to 3 hours. Herbal
antidotes are rare but do exist. Typically, it requires
clerical magic to save someone poisoned with this substance.
See Also: magic, wyvern |
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karanganoi |
The name of the 'other' Kriar dasta (and name of their home
world). The Fabrista and Karanganoi are two clans of Kriar
that went their separate ways during first exodus. See
Fabrista.
See Also: dasta, Fabrista, jyril/kriar war, kriar |
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Karanganoi Homeworld |
The sister vessel to the Fabrista Homeworld. These solar
system sized artifices took millions of cycles and hundreds
of star systems of resources to construct. They contain
within them eco-systems of literally millions of worlds.
While the reasons are not clear, the Chyrith saw the
Karanganoi as a threat and sent wave after wave of
attackers against the Karanganoi installation. They did not
manage to overwhelm the installation before the Kriar
managed to get the titanic vessel underway and away from
the Chyrith home universe. The Baronians trapped aboard and
isolated from their masters continued to follow their
original orders and some hundreds of cycles later broke the
spine of the Karanganoi resistance. Pocket insurgencies
continued and the Baronian's were never able to gain
control of the world-ship's core. Some centuries later when
the Karanganoi ship is detected and investigated, a team of
Fabrista operatives was sent to remove the Karanganoi core
and prevent the Baronian incursion from ever gaining full
control. It was during this time that Luthice and several
other female Baronian 'malcontents' deserted to join Tal
Falor and the other members of the Karanganoi investigation
team.
See Also: Band Of The Crescent Moon, Baronian, chyrith, Corresont, Luthice, Fabrista, Falor, Talorin {Tal}, Homeworld, jyril/kriar war, karanganoi, kriar |
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Karlin-Falor, Terra | See Falor, Terra Karlin. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Karsk |
A ranger lord and kinsman of Algernon D'Tarin who was part
of the original Band of the Crescent Moon. See Band of the
Crescent Moon.
See Also: Band Of The Crescent Moon, D'Tarin, Algernon |
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kas |
Lokori dialect that is a male gender honorific.
See Also: Lokori |
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Kas Torin Windsbane | See Windsbane, Kas Torin. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
kasan |
G'yaki dialect, familial honorific husband to wife.
See Also: G'yaki |
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kath |
Combat grade rank in the Kriar military equal to a captain.
See also Kriar Ranks.
See Also: combat prowess, jyril/kriar war, kriar, kriar ranks |
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kaths |
Kriar dialect, Kath is the military rank at which officers
may command a ship. Kaths is the plural of that title.
See Also: jyril/kriar war, kath, kriar, kriar ranks |
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Kaven Stormhand | See Stormhand, Kaven. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
kayyar |
Kriar dialect. Kayyar is title held by government servants
and enforcement.
See Also: Axtria, {Kayyar}, jyril/kriar war, kriar |
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Kegari |
Dragon in the employ of the pantheon lord Idun, she and her
friend (sister mate?) Tymoril travel extensively with
Bannor.
See Also: dragon, Starfist, Bannor, Tymoril, Yggdrasil, Idun |
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Kel'Ishtauri Academy |
School founded by Cassandra Kel'Ishtauri-Felspar located in
the capital of Malan, near the citadel of Kul'Amaron and
the city of Verdasil. The school itself is built on the
site of the original Kul'Amaron before the fortress site
was moved to it's current location. The Kel'Ishtauri is
renowed because the teaching staff consist mainly of
current and retired adventurers, some of whom are the most
powerful on the world of Titaan and elsewhere in the Ring
Realms.
See Also: Band Of The Crescent Moon, Felspar, Cassandra Kel'Ishtauri, kul, Kul'Amaron, Malan, Ring Realms, Titaan, Verdasil |
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Kel'Ishtauri, Annawen (Felspar) | See Felspar, Annawen Kel'Ishtauri. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kel'Ishtauri, Cassandra | See Felspar, Cassandra Kel'Ishtauri. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kel'Ishtauri, Cassandra (Felspar) | See Felspar, Cassandra Kel'Ishtauri. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kel'Ishtauri, Cassin (Felspar) | See Felspar, Cassin Kel'Ishtauri. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
kel'varan nola |
A savant of forces. The Kel'Varan Nola is one of the prime
savants. The savant of forces has the ability to channel
the forces of the cosmos. The Kel'Varan's ability gives
them perceptions far more acute than normal humans. They
can take energies channeled around them and divert them to
their own use. This ability even extends to gravity, magic,
and even the impacts of objects. Even wind and vibrations
can be manipulated by this ultra-sensitive ability.
See Also: magic, nola, savant, Shevkin, Wyyr |
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Kell |
An unknown ascended savant who possessed the abilities of
the Garmtur Shak'Nola. Kell was extremely powerful and took
on the Kriar Belkirin Dulcere, Wren Kergatha, Ziedra
Skyedoom, Daena Sheento, and Bannor Starfist in
simultaneous combat without noticeable difficulty. It is
speculated that Kell was actually a Baronian / Savant
hybrid. The word 'Kell' is a Baronian style for a first
born son. Kell enigmatically used a form of address that
suggested Senalloy might be his mother.
See Also: ascendant, Baronian, belkirin, combat prowess, Corresont, Senalloy Moirae, hybrid, jyril/kriar war, Kergatha, Liandra {Wren} Idun-daughter, kriar, kriar ranks, nola, Skyedoom, Ziedra, Starbinder, Dulcere Val'Saedra, Starfist, Bannor, savant, Sheento, Daena, Shevkin, Wyyr |
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kenesis |
A generic suffix used to indicate psionic manipulation of a
particular element (telekenesis: the movement of matter,
pyrokenesis: control of fire, cryokenesis control of
temperature, biokenesis control of cell material, etc.)
See Also: psionic, telekenesis |
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Kepsforia, Jarella |
Eternal and alpha rank member of the protectorate
specializing in security.
See Also: Alpha, eternals, Eternity, metapathy, time guardians |
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kerakah |
Elvish word that describes the depression experienced over
the devastating loss of a mate.
See Also: elvish |
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Kerall, Foross |
Eternal and alpha rank member of the protectorate serving
as Strategic Commander. Foross' spirit talisman is called
Stellaraac. The weapon's primary ability is to grant the
wielder ultimate shape changing power. Foross' current
surrogates are Aarlen Frielos, Beia Targallae, and until
further notice-- Corim Vale. Foross has something of a love
hate relationship with Aarlen, fascinated with her as a
person but despising the tyranny that she embodies. He has
a much more supportive contact with Beia who despite her
rough edges and violent nature is essentially a good person.
See Also: Alpha, Band Of The Crescent Moon, eternals, Eternity, Frielos, Aarlen, metapathy, Stellaraac, Targalle, Beia {Regaura} (Queen), time guardians, Vale, Corim Erik |
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Kergatha, Azir |
Son of Euriel and Vanidaar Kergatha, and older brother of
Wren. Azir is a Sil'Kar Nola, a savant of light. During the
avatar raid that captures Wren and makes Euriel and
Vanidaar mental prisoners in their own home, the then
eighteen summer old boy made his escape into the
plane-scape surrounding Cosmodarus. Already trained in the
techniques of plane-shifting as well as survival and
woods-craft, it was an easy matter for the young man to
elude capture by the avatar's minions in the ever changing
environment around Cosmodarus. Unfortunately, Azir's ability to elude pursuit did not prevent him from getting lost amongst of the thousands of parallel worlds of the ribbon realms. He moved from place to place, doing odd tasks to get food and shelter, and looking for a way back home to help his family. After a few seasons spent plane hopping he did eventually find his way back to Cosmodarus, a little older and more determined. After several aborted attempts to free his parents and barely eluding capture, he went to the world of Titaan, and the city of Corwin, following the trail of his kidnapped sister. He learned that the temple of Hecate there had recently been over-run by the Justicars and most of the prisoners freed. His inquiries with Justicars bore no fruit, as none of the warriors involved in the raid recalled seeing a young girl. It was during these inquiries that he met his school friend Laramis De'Falcone, a well-connected Coormeerian paladin of Ukko, who had just been admitted to the ranks of the Justicars. Laramis' funds helped finance a wider search of Corwin, but the efforts netted no leads or any evidence that Azir's sister Liandra still lived or was even still on Titaan. Azir turned his attention back to trying to find a way to free his parents from Mishaka. He turned his attention to the Elven land of Malan, his parents being longtime friends of the T'Evagduran royal family. It was Malan where he and Laramis had attended academy together learning everything from academic subjects to war-craft. His attempts to garner the help of the royal family were frustrated by a border war between Malan and the neighboring lands of Ironwood, and the Dwarves at Blackstar. The conflict had grown to the point that the T'Evagduran royals were involved and unable to be contacted much less assist in Azir's family crisis. Azir then turned his attention to higher powers and his Grandmother Idun, the pantheon lady of the Aesir. He found it strange that the powerful goddess had not already come to the aide of her daughter and grand-daughter already. It was during his attempts to contact her that he learned of a wider conspiracy by the court of Odin against Euriel and her mother Idun. For more than two summers his efforts to contact Idun or get into Gladshiem were blocked by various "coincidences" and "happenstances" that he knew were anything but. It was shortly after that agents of Set and Hecate began pursuing him. He also began having run-ins with the black-winged Valkyrs called the Bloodguard. It was only incredible luck, his powers as a savant, and chance alliances with warriors of the All-World's Tournament that kept him from getting killed or captured. With such forces mobilized against him, Azir could do little more than run. He spent several years only steps ahead of the agents of the pantheon lords. Eventually they gave up the pursuit and Azir was free to turn his attention back toward freeing his parents. Azir returned to Titaan, and located his friend Laramis, who, over the seasons, had risen considerably in the ranks of the Justicars and the faith of Ukko. Hardened by cycles spent on the run, skills honed by constantly being hairs from death, Azir decided to make one last ditch effort to free his parents with the assistance of Laramis and a few of his retainers. Azir's efforts
were to be short-lived by a chance and detrimental
encounter with the avatar Hethanon, who would capture the
man and give him into the hands of Mishaka. It is shortly
after this time that Azir's sister Wren Kergatha would
finally find her identity and her way back home after more
than a decade spent in the streets of Corwin where she was
a member of the Brethren guild of thieves. Wren and her
friends would eventually succeed in their efforts to
restore the Kergatha family, and Azir could finally end his
cycles of torment and exile.
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Kergatha, Euriel Idun-daughter |
Daughter of the goddess Idun, wife of Vanidaar Kergatha,
mother of Liandra Kergatha and Azir Kergatha.
See Also: goddess, Kergatha, Azir, Kergatha, Liandra {Wren} Idun-daughter, Kergatha, Vanidaar, savant, Yggdrasil, Idun |
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Kergatha, Liandra {Wren} Idun-daughter |
Daughter of Euriel and Vanidaar Kergatha. Fifteen summer
veteran of the Brethren guild. Wren is a Kel'Varan Nola a
savant of forces. Wren has had dozens of run-ins with the
pantheon lords and their servants. She has fought several
avatars and permanently killed two. At age 7, Liandra was captured by the followers of Hecate for the purpose of succorunding (forced avatarism). Taken to the main temple of Hecate in the city of Corwin, the ritual to make Liandra and avatar was interrupted by an attack. She escaped into the streets with no memory of her former life as the daughter of the Baron and Baroness. Eventually she was taken in by house of prostitution where she did odd jobs for food and clothing. Not knowing her name or former life, it was while working for the courtesans that she received her street name, "Wren", from her propensity to crouch perched in windowsills like a bird. As Wren grew older, she fell in with a guild crowd and discovered her talents for burglary, particularly tasks that required climbing or balancing. At around age 15 she meets a girl dancing with gypsies and they become friends. She and Ziedra Skyedoom hang together for several cycles but grow apart when Ziedra's dancing success leads her to overconfidence in her influence in the Corwinian royal court. Ziedra is forced to flee when displeased lady of the courts sends assassins after her. After the departure of Ziedra, Wren teams up with Grahm Tuffala and they are a successful hiesting duo at the top of the Brethren guild's charts. Wren is approximately 26 when the guild is attacked by the Cult of the Dagger lead by an avatar of Sett named Hethanon. Most of the guild is slaughtered, Grahm is killed and Wren narrowly escapes being raped by the avatar. Wren seeks the assistance of a priest of Ishtar named Jharon Ko who helps her get to Ivaneth to seek the Brethren guildmistress Desiray Illkaren. She runs into the wizard of Ivaneth -- Cassandra Felspar who unites Wren and Desiray. Together they confront Hethanon and both end up victims of jikartandak poison (magical concentrated hate). While in a coma Wren makes contact with savant Damay Alostar who is imprisoned within her phoenix amulet. Before waking up, Wren promises to bring Damay back to life. With Wren stricken by god-poison Jharon Ko accompanies her back to the Felspar freehold where Wren makes friends with most of the Felspar family including Loric Felspar who as a "gift" soothtells her true name "Liandra Kergatha". Liandra makes friends with Sindra and Drucilla Frielos, D'klace assassins and ancient daughters of Aarlen Frielos (The Ice Falcon). In freak incident, the Frielos twins are with Liandra and Jharon when the priest is called back to his temple. The arrive at the precincts of Ishtar to find everyone within the temple massacred and the avatar of Hecate Mishaka waiting for them. In the ensuing fight Jharon is slain. Wren also learns the Mishaka is holding her parents captive in Cosmodarus. The Felspars decide to side with Liandra in finding her parents and the subsequent investigation brings the ire of Hecate down on the family. It is during this period that she begins G'Yaki training with the house-maid Vera (Su'ko Hoshihana). She also gets the attention of Gabriella Sarn Ariok (The Dragon Queen) and ends up getting infected with bloodsong. Shortly after, she and Desiray open one of the keys of the Firsts and make their way into Starholme Prime where Liandra makes contact with Gaea. She becomes connected to the ancient artifact before being sent back to Ivaneth. It is on their return that she is reunited with an older, heavier, and slightly wiser Ziedra. Who immediately joins with Wren and follows her back to the Felspar citadel. After some maneuvering, Wren persuades Dorian Degaba to make a body for Damay. Wren is in the process of restoring Damay to life when she in unexpectedly drawn into the "Great Game". Forced to compete Wren comes into conflict with Aarlen Frielos and her daughters. Ultimately, as the game winds down Hecate sends most of her avatars after the entire group of players including Aarlen. Loric also caught up in the conflict gives the First weapon Mon'Istiaga to Liandra, who merges with the world splitter and annihilates Hecates avatars. This last act of resistance puts everyone on Hecate's list. The Felspars are forced to abandon their citadel. Seeking somewhere remote, they retreat to the jungle refuge of the myrmigynes of Jhandris'Kul and the great tree of Duran'Gravar. During her stay with myrmigynes, she meets Irodee Skyesteel. It
is with Irodee and Ziedra, Liandra finally manages to
locate Cosmodarus, confront Hecate, and free her parents.
She alse meets her brother Azir and her grandmother the
pantheon lady Idun Yggdrasil.
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Kergatha, Vanidaar |
Husband of Euriel Idun-daughter, father of Liandra Kergatha
and Azir Kergatha. Vanidaar, like his two children, is a
savant-- Kul'Vita Nola-- a savant of life forces.
See Also: Kergatha, Azir, Kergatha, Euriel Idun-daughter, Kergatha, Liandra {Wren} Idun-daughter, kul, kul'vita, nola, savant, Shevkin, Wyyr, Yggdrasil, Idun |
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kerras |
Legendary throwing blades of Elvish make and origin. Wren
uses a set in her assault on the temple of Ishtar which has
been desecrated by Mishaka.
See Also: elvish, Ishtar, Kergatha, Liandra {Wren} Idun-daughter, Taath, Mishaka (princess) (avatar) |
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keshira |
Elven diplomatic term referring to a person of royal
descent who is not currently in power or acknowledged by
the powers that be. Sarai refers to Bronawyn Shadowstalker
as "Keshira" because the royal family of Drakmourne
Silissia were run out of the kingdom (indeed off the
continent).
See Also: elven, Shadowstalker, Bronawyn, Silissia, T'Evagduran, Sarai (3rd Princess) |
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key of the firsts |
Colloquial term for the keys originally researched by
DeChelts of Numanor. See DeChelts device.
See Also: DeChelts, dechelts device, Numanor |
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Khaestral |
Member world of the capital ring. See worlds of the prime
ring.
See Also: worlds of the prime ring |
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khairhavhel |
Krillsword used by Desiray Illkaren Felspar, created by
Loric Felspar.
See Also: Band Of The Crescent Moon, Felspar, Desiray Illkaren, Felspar, Loric, krillsword |
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khairhavkul |
Krill dagger used by Desiray Illkaren Felspar, created by
Loric Felspar. Krill daggers have all the abilities of a
dagger of flight, plus some powerful extras.
See Also: Band Of The Crescent Moon, Felspar, Desiray Illkaren, Felspar, Loric, krill, monofilament |
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Kharabelle Crowninshield-Farwalker | See Crowninshield-Farwalker, Kharabelle. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kharvok |
Name of the Elf praelor that took Sarai and Wren into
custody.
See Also: Elf, Kergatha, Liandra {Wren} Idun-daughter, praelor, T'Evagduran, Sarai (3rd Princess) |
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Khelgar |
Pit warrior who served Meridian Arcturan. Dulcere
Starbinder then a prisoner, almost tricks him into
releasing her.
See Also: Arcturan, Meridian, Starbinder, Dulcere Val'Saedra |
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Khirah (Varkath) |
High ranking commander serving under Prime Kath Daergon
Surr. Khirah was derided by many of the veteran Kriar
warriors as being an ineffective "yes man" and little more
than a puppet of the Daergon.
See Also: jyril/kriar war, kath, kriar, kriar ranks, prime kath, Surr, Daergon |
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ki'succorund |
A lesser form of avatarism that is voluntary on the part of
the host. Ki'succorund avatars are not as powerful (or as
long lived) as a fully succorund avatar. Deities accept the
ki'succorund as a way to have extra eyes and ears among
their faithful. The host for the ki'succorund does benefit
from the joining, able to call upon the power of their
patron to perform some feats of magick. The ability to open
dimensional gateways being notably among them. The
members of the Shael Dal who serve the Protectorate
eternals experience a slightly more involved form of the
ki'succorund when they bind to their Shaladen and the
eternal for whom it serves as a spiritual extension.
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Ki'Targallae |
In Myrmigyne, 'ki' is a style placed before the sirname to
denote an non-blood or adopted member of that family.
Irodee De'Falcone was the daughter of Tulumbra Skyesteel.
Tulumbra died and Irodee grew up an orphan. Tulumbra was
close friends with Beia Targallae, and knowing that Beia
would blame herself for the tragedy kept Irodee's birth and
subsequent orphaning a secret. Later, when Beia discovered
the child of her close friend is being mistreated by the
clan, she adopts her. Actually, she and her sister Ess
become Irodee's caregivers, and change Irodee's surname to
Ki'Targallae. See De'Falcone, Irodee.
See Also: Band Of The Crescent Moon, De'Falcone, Irodee, Myrmigyne, Targalle, Beia {Regaura} (Queen) |
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kidomma |
Elvish term of respect for an woman who is older but of
lesser rank. Ryelle refers to Euriel Kergatha (who is a
baroness by rank) as "Kidomma". Domma is an elven synonym
for "mother". The prefix 'ki' is somewhat like 'kul' (which
means power) but is more like emphasis than true meaning.
So the best translation is 'special mother' or 'respected
mother'.
See Also: domma, elven, elvish, Kergatha, Euriel Idun-daughter, kul, T'Evagduran, Ryelle (1st Princess) |
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Kiedra Barocal | See Barocal, Kiedra. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kieta Hoshin |
See Hoshin, Kieta.
See Also: Hoshin |
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kilo-rev |
One thousand revs. see rev.
See Also: chronon, rev |
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kilobyte | Also referred to as a 'K'. 1024 Bytes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
kingstaves |
Legendary magic staves reputed to have ishtite cores. As
legend has it, the kingstaves were a superior form of
channeling staff that allowed the casting of simultaneous
spells. It is said they aided in tasking thus enabling a
mage to do one or more complex tasks at once (like cast a
spell on the run).
See Also: ishtite, mage, magic |
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kirika |
Elvish. Kirika roughly means 'burial'. The word can mean
'death' or 'decay' as well.
See Also: elvish |
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Kirikos, Dame |
A cleric of Ishtar in service Jharon Ko. The dame (along
with the entire Corwinian precinct of Ishtar) is slain by
Mishaka.
See Also: corwinian, Ishtar, Ko, Jharon, Taath, Mishaka (princess) (avatar) |
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Kirran Sunglory | See Sunglory, Kirran. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kisho Hoshin |
See Hoshin, Kisho.
See Also: Hoshin |
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Ko, Jharon |
High priest of Ishtar's precincts in Corwin. Longtime
friend of Wren Kergatha. Jharon is slain by Mishaka in a
brutal combat after the desecration of his temple by the
avatar.
See Also: ascendant, avatar, combat prowess, Corwin, Ishtar, Kergatha, Liandra {Wren} Idun-daughter, savant, Taath, Mishaka (princess) (avatar) |
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Koass | See Vinax, Koass. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kochu Hana | See Hana, Kochu. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
kokuzoku |
G'yaki dialect, traitor or rebel.
See Also: G'yaki |
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komen |
Aesirian dialect for 'come'.
See Also: Aesir |
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konnichiwa |
G'yaki dialect, greeting good day.
See Also: G'yaki |
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korosu |
G'yaki dialect, kill.
See Also: G'yaki |
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Korvel |
Shaladen blade and spirit talisman of the eternal Sroth
Mephista. Korvel has the distinction of being perhaps the
most lethal of all the shaladen weapons. Korvel confers the
ability of ultimate stealth upon the user.
See Also: Garadhyr, Golondrax, Lexaron, Melakanir, Mephista, Sroth, Olimbril, shaladen, Xersis |
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Krellig |
One of the mages serving in Meridian Arcturan's service
when the arena was attacked by Beia Targallae and Corim
Erik Vale. Krellig was slain in the back-time assault.
Apparently, his head got in the way of Cassin Kel'Ishtauri
Felspar's plasma blade...
See Also: Arcturan, Meridian, back-time, Band Of The Crescent Moon, Felspar, Cassin Kel'Ishtauri, plasma, Targalle, Beia {Regaura} (Queen), Vale, Corim Erik |
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Krelstar |
Shaladen blade and spirit talisman of the eternal Yi
Esperantil. Krelstar confers the ability to do a time stop.
Actually, its not as if all time is stopped, the wielder is
simply able to step into non-consecutive time between
chronons. This effectively makes it seem as if the area
around them has stopped. Krelstar also grants a certain
amount of prescient ability, able to accurately predict
events up to 10 seconds of their happening.
See Also: Esperantil, Yi, Garadhyr, Golondrax, Lexaron, Melakanir, non-consecutive time, Olimbril, shaladen, Xersis |
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Kresh, Varlonn |
Daergon military officer of minor accomplishments who
challenges Dulcere Solaris in battle.
See Also: Starbinder, Dulcere Val'Saedra, Surr, Daergon |
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kriar |
Summary:The Kriar being a vegetative (rather
than mammalian) humanoid race possess several plant-like
attributes. Their skin is photosynthetic, and they derive
nourishment from light. Their tissue is dense (like wood)
and thus they are heavier and more resistant to injury.
Kriar scientists have heavily modified the hereditary
physiology of the species and many of the evolutionary
drawbacks of their origins have been engineered away. Most
Kriar rely on a life-support mechanism called a matrix
stone that is embedded in their bodies at a young age.
These jewels provide supplemental photosynthetic
nourishment so the Kriar can function for extended periods
in environments where there is little to no natural
sun-light. These jewels are normally installed in sets. A
focus stone in the forehead, a distribution matrix embedded
in the collarbone, and brain-stone or central control
embedded beneath the lower abdominal muscles. These
matrixes often have cybernetic enhancements and convenience
mechanisms built into them depending on the kind of work
the Kriar does. Warriors typically have additional implants
in the palms of both hands. These are high-energy foci. The
hand focus allows the warrior to create force weapons and
shielding, along with usually having various sensor and
cybernetic apparatus built into them.
See Also: cybernetic, energy, jyril/kriar war, matrix stone, stone |
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kriar ranks |
Unlike the Earthly military, which separates rank
designations into Officers and enlisted men, the Kriar are
broken into two overlapping ranking tracks--Combat grade
and Engineer grade. At the same rank in hostile situations,
Combat grade always takes precedence over Engineer grade.
There is some fuzziness to authority where tactical and
strategic command comes into play. The authority of
Engineer grade is generally recognized over Combat grade in
non-critical situations, reflecting the extra schooling and
specialized knowledge of the military engineering track.
Engineers are required to be flight certified on all vessels up to 100,000 tons. They must have combat certification on three classes each of ground armor, flight armor, tactical and strategic fighter craft. To qualify above Thane rank, Engineers must check out as at least level 5 certified in all time-diving related skills. Engineers must also be checked out on all classifications of portable weaponry, and able to perform field strip and repair on said same. They must also be proficient with biomedical units, and fluent in the programming/hacking of cybernetic a.i. Because the Engineer track emphasizes flight and technical knowledge, Engineers have much looser martial requirements.
See Also: cybernetic, combat prowess, jyril/kriar war, kriar, thane |
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krill |
krill is actually a generic name for a class of synthetic
materials noted for their metallic and crystalline
properties. Most of the compounds in this class of material
have overlapping or co-bonding electron shells i.e. the
molecules bind together so tightly that adjacent molecules
begin sharing electrons (the electrons actually begin
orbiting two or more nuclei in the molecular mass). The
result is a material that once catalyzed is super-inert,
wave dense, and non-conducting. Such a material is
extremely difficult to manipulate or work because the
multi-valent bonds resist expansion and heating.
Essentially structures of these materials can only be
created through molecular assemblers that maintain the raw
atomic material in a plasma state. Krill can be made photonically opaque or permeable through nano channeling in the molecular structure. In other words, this allows the creation of a super resilient transparent metal. Krill
cannot be alloyed as with other materials. However the
material can be interwoven into the structure of other
compounds to lend strength and resiliency. Krill itself has
extraordinary tensile strength, even thin wires of the
material able to hold hundreds of tons. This property is
the basis for the 'monofilament' wire, which is a strand of
multi-bonded molecules with super-resilient qualities. Most
forms of krill are super-rigid and thermal-resistant to
well over a 100,000 degrees. However, there are variants
with alternate properties.
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krillar |
Weapons created by the Elder elite Loric Felspar. There
were eighteen of these weapons, six staves, six swords, and
six daggers. They are all powerful magic weapons that draw
their strength from all the living things in the world
around them.
See Also: elder, Felspar, Loric, krillstaff, krillsword, magic |
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krillglobe |
Like the Krillar weapons created by Loric 'Vilesilencer'
Felspar the krillglobes are incredibly powerful artifacts.
In fact, it was the existence of the krillglobes that
sparked the god wars that pitted most of the pantheon lords
against Loric and his followers. Only six of the
krillglobes were ever made. Their main power was to be able
to scry (see) any living thing no matter how it was
disguised or hidden. That alone was dangerous enough, but
Loric added the ability to cast spells upon or jump to any
creature so scryed. There were other powers but these were
the primary ones that made the pantheon lords treat Loric
as a threat, because the powerful elder could locate and
attack any creature he chose with fair impunity no matter
how they hid or disguised themselves.
See Also: elder, Felspar, Loric, god, jump, krillar, krillglobes, magic, scry, Vilesilencer |
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krillglobes |
Powerful scrying devices created by Loric Felspar. The
devices could even spy on the gods and could be used as
anchor points to go into realms otherwise shielded from
teleportation.
See Also: Felspar, Loric, scrying, teleportation |
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krillstaff |
One of the Krillar weapons. See Krillar.
See Also: krillar |
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krillsword |
One of the Krillar weapons. See Krillar.
See Also: krillar |
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Krin Farwalker | See Farwalker, Krin. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Krogar |
Drunken ship's supply officer who worked for Desiray
Illkaren Felspar's pirate birth mother. When Desiray's
mother disappeared, Krogar sold the then four summer old
Desiray to the hateful cart-wright Maldar for a keg of
rainbow nectar.
See Also: Band Of The Crescent Moon, Felspar, Desiray Illkaren |
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kul |
Elvish prefix which simply means 'strength' or 'power'.
See Also: elvish |
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kul'adar stone |
A powerful item of magical recall (teleport home). Kul
(power) adar (return) or stone of powerful return. Dorian
Degaba had one of these as a special escape mechanism.
See Also: Band Of The Crescent Moon, Ishtarvariku, Dorian Degaba, kul, stone, teleport |
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Kul'Amaron |
Name of the elvish citadel in Malan. The etymology of the
name comes from Kul (power) Amar (seat) on (prepositional
modifier) -- translated Seat of Power.
See Also: elvish, kul, Malan |
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kul'praelor |
Elvish rank two levels above the base officer rank
(praelor), and two levels below general. See also Elvish
Ranks.
See Also: elvish, elvish ranks, praelor |
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kul'vita |
Elvish for master of life. Wren's father Vanidaar Kergatha
is a Kul'Vita Nola able to control the life forces of
himself and others.
See Also: elvish, Kergatha, Liandra {Wren} Idun-daughter, Kergatha, Vanidaar, kul, nola, savant |
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kuma'hari |
G'yaki dialect, a ritual suicide performed by a wife to
join her husband in death. A misinterpretation of the
shikata concerning this ritual had clan Hoshin casting dou
<I>requiring</I> the wife to
follow the husband into death.
See Also: dou, G'yaki, Hoshin, shikata |
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Kumiko Danai |
Daena Sheento's descended name or true tao name of the
first one who is her ultimate ancestor.
See Also: ascendant, megapsion, savant, Sheento, Daena, tao |
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Kumo Hoshiwejah |
See Hoshiwejah, Kumo.
See Also: Hoshiwejah |
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kunai |
G'yaki styled throwing knife that can have loops or other
utility aspects to make them more versatile in battle.
See Also: G'yaki |
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kusarigama |
G'yaki weapon that is a scythe with an attached chain that
has a weighted striking surface at the end. ![]() See Also: G'yaki |
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kusojijii |
G'yaki dialect, (slang) impolite term for a old man, a
geezer.
See Also: G'yaki |
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Kylindria |
A Valkyr in the service of the pantheon lord Sif, and
member of the Valkyr clan of the Chosen. She is often
called by her shorter name Kylie. She travels extensively
with Bannor. Kylie is the commander in charge of Sif's
Valkyrie contingent.
See Also: Starfist, Bannor, Valkyr |
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kyoshi |
G'yaki dialect, a symbol of rank given when a shou reaches
the sixth dan of mastery-- shishou dan roku.
See Also: G'yaki, shishou, shou |
— L — | From Ladra Skylark To Mada |
Ladra Skylark |
Alias of Eladrazelle Delarn after a failed assassination
attempt depicted in Ethermancer: The Shapestealer
Conspiracy. See Delarn, Eladrazelle.
See Also: Books Of The Ring Realms, Delarn, Araceli, Delarn, Eladrazelle, Delarn, Monique, Delarn, Octavia, Delarn, Porsche, Skylark, Ladra |
lagufaun |
Ring Realms animal Realmer hybrid. There are many kinds of
faun in the realms. The most commonly known are the goat
hybrid, simply known as 'fauns' but more officially
caprafauns. Lagufauns have a rabbit-like appearance with
long ears, strong rear legs and prodigous running ability.
Lagufauns are a protected species per Magocratic law, as
the race had been nearly hunted to extinction because their
blood and bones could be used in speed magics.
See Also: hybrid, lagus, magocratic, Ring Realms |
lagus |
General species term Ring Realms animal Realmer hybrid
called lagufauns. See Lagufaun.
See Also: hybrid, lagufaun, Ring Realms |
Larah Crowninshield | See Crowninshield, Larah. |
Laramis De'Falcone | See De'Falcone, Laramis. |
laser |
Light Amplification through Stimulated Emission of
Radiation. Coherent light intensified on different
spectrums so as to provide pinpoint heat.
See Also: radiation |
Latherlake Grand Manor |
The personal residence of Aarlen Frielos' daughters Sindra
and Drucilla.
See Also: Frielos, Aarlen, Frielos, Drucilla, Frielos, Sindra |
Leto Satieroth | See Satieroth, Leto. |
Levon, Aurra |
Eternal and alpha rank member of the protectorate in charge
psychological tactics. Aurra's spirit talisman is called
Starwind. Elsbeth Crowninshield is the Aurra's current
surrogate. The warrior Corim Vale wielded the weapon during
a short stint.
See Also: Alpha, Crowninshield, Elsbeth, eternals, Eternity, metapathy, Starwind, time guardians, Vale, Corim Erik |
Lexaron |
Honorary shaladen wielded by Ryelle T'Evagduran of as a
surrogate for Advocate Eternal Koass. Ryelle shares Koass'
powers with Megan Vinax (Sharonsheen), and later with
Bannor Starfist (Xersis). Of special note, shortly after
her induction into the Shael Dal, Ryelle experienced what
was referred to by Senalloy as 'leakage' where the Advocate
Eternal's powerful sense of justice and law affected the
normally mild-mannered Ryelle sending her into a rage that
almost ended her uncle's life.
See Also: Baronian, Corresont, Senalloy Moirae, Garadhyr, Golondrax, Melakanir, metapathy, Olimbril, Starfist, Bannor, savant, Shael Dal, shaladen, sharonsheen, T'Evagduran, Ryelle (1st Princess), Vinax, Koass, Vinax, Megan, Xersis |
Liandra Kergatha | See Kergatha, Liandra {Wren} Idun-daughter. |
Lianna |
First of Forces, the progenitor first who Liandra Kergatha
is descended from.
See Also: Kergatha, Liandra {Wren} Idun-daughter |
lieben |
Aesirian dialect, affectionate address from a parent to a
daughter.
See Also: Aesir |
liebs |
(Slang) Aesirian dialect, more colloquial address to a
daughter.
See Also: Aesir |
lifebond |
A G'yaki custom when two shous are married. If either mate
is killed the other mate (should) follow the other into
death instead of prolong suffering.
See Also: G'yaki |
lifeforce |
The animating intelligence of a living thing.
See Also: lifespark |
lifespark |
A more poetic way of staying life force or soul. See
lifeforce.
See Also: lifeforce |
lifesparks |
Another way to refer to the soul or tao.
See Also: ascendant, tao |
light-blade |
The kriar plasma blade is sometimes referred to as a blade
of light or light-blade. The weapon is actually a
containment field around raw plasma which is why it
generates so much light.
See Also: jyril/kriar war, kriar, plasma |
light-cycles |
A derivative term equivalent to a lightyear. See lightyear.
See Also: light-megacycles, light-millennia, lightyear |
light-megacycles |
Derivative from light-cycles. A million light-cycles. See
light-cycles. See also lightyear.
See Also: light-cycles, lightyear |
light-millennia |
Derivative from light-cycles. A thousand light-cycles. See
light-cycles. See also lightyear.
See Also: light-cycles, lightyear |
light-speed | 186,282 miles per second. |
light-year |
Alternate spelling. See lightyear.
See Also: lightyear |
lightcycle | A measure of distance. Roughly 1.95954167 trillion leagues. |
lightyear |
Approximately 5,862,518,078 miles. Literally, the distance
light travels in a year.
See Also: light-cycles, light-year |
Ljorm Crowninshield-Farwalker | See Crowninshield-Farwalker, Ljorm. |
Lociep |
High priestess of Hecate charged with the succorunding of
Wren Kergatha after she was taken from her mother at the
age of 8. The ritual is interrupted by High Justicar
Bertram Tarrantil, who kills Lociep.
See Also: ascendant, Band Of The Crescent Moon, Hecate, justicar, Kergatha, Liandra {Wren} Idun-daughter, savant, succorunding, Tarrantil, Bertram |
Logos |
Member world of the Sirus Ring. See worlds of the prime
ring.
See Also: worlds of the prime ring |
Lohdon |
Member world of the Cygnus Ring. See worlds of the prime
ring.
See Also: worlds of the prime ring |
Loki |
Pantheon lord, god of fire and magic. Many would say
trickery and deceit as well. Loki shifts his form often and
is not the most mentally stable of the Vanir. Loki's
half-immort wife is Sigyn (pantheon lords cannot breed true
with one another-- but can copulate with half-immorts) with
whom he has a daughter (Hella). He also has a mistress
(Angrboda) who in mythology is a "giant", but in actuality
was a Dreel. (Rumor has it, that Angrboda is an alias for
Vulcindra Skybane, and descriptions of "giant" Angrboda and
Vulcindra coincide quite strongly.) Loki has two progeny by
Angrboda--Fenrir (Fenris) and Jormungand, who are more
often known as the Fenris Wolf and Midgard serpent. These
mythical "monsters" were actually shapes taken by Loki's
half-dreel children. Loki is not on particularly good terms with any of his children, and has a way of pissing off just about everybody. Bannor Starfist and Sarai T'Evagduran have several run-ins with Loki. During a battle with Odin's High Jury, Odin and Loki have a sharp division after Odin attempts to slay Daena Sheento who had tao-merged with Hella. Loki had viciously denounced Daena as being merged with Hella but later reveals that he does indeed acknowledge this has happened (and considers her to be his daughter in fact). Loki rescues Daena and Sarai from Odin's spear, only to later betray the group and get a good dragon stomping for his trouble. Loki confronts Sarai later over what he sees as a threat to the pantheon lords. He believes her child will be born an ascendant, and that child will cause ragnarok (according to him). Daena, freshly rejuvenated from the valkyrie renewal spring pummels Loki brutally after he refuses to give up his attack on Sarai and Bannor. Loki's current whereabouts
are unknown, but it is fairly certain he is still alive. He
is on the outs with the Vanir for actions it is assumed he
took against Balder and his son Forseti.
|
Lokor |
Member world of the Demos Ring.See worlds of the prime ring.
See Also: Arabor, Arbor, Avernus, Agni, Belath, Bveld, Celeston, Charon, Callista, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Haven, Hubara, Indrus, Ishtyn, Istavarron, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lorval, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Olyand, Orcist, Oerth, Ohgorn, Prule, Qualas, Ravva, Rhoador, Rygos, Skurgg, Solduskanar, Surya, Sytrys, Sidrus, Silcan-Prime, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vellig, Vestyn, worlds of the prime ring, Wysterra, Xetus, Yudin, Zeria |
Lokori |
Possessing furry blue/green skin Lokori are the second
generation of creatures after the Firsts. The Firsts were
only biologically compatible with a very few of the species
indigenous to Eternity. Most evidence points to the Lokori
and their cousins the Belathi being mutations of the
compatible couplings that descended from the Firsts. Little
is known about the relationship of these child races to
their progenitors, but some indications find that they were
generally not accepted by the Firsts and may even have been
hunted in near extinction. This poor treatment by their
genetically superior progenitors is probably what engender
the isolationism and xenophobic behavior in both races.
The Lokori possess many of the same powers of the Firsts but in a less refined and more vestigial state. They possess no spell casting power, but are themselves highly magic resistant. They are telepathically receptive but rely instead on a form of spirit speak. Part of their anti-magic nature is a power whereby they turn up their magic resistance to the point real-space rejects them and they effectively become phased. They are all but undetectable in this state and can pass through unmagiced materials as though they were ghosts. Very powerful physically, with polymer hardened bones, the Lokori's most devastating mutation is their monofilament claws. How this mutation developed is unclear, but some speculate it is likely to be an experiment of Firsts. In fact, the adaptations of both of these races speak more to design rather than random mutation. The prevailing thought is that if they were designed, they were probably early prototypes for the beta forms that the Firsts eventually split into. In general temperament, Lokori are cat- like, and ferocious once angered. Their berserker frenzies and total selfless dedication to the destruction of an enemy make them truly harrowing opponents. Even with their vastly more powerful weaponry and shielding, the Kriar lost to the brutal power of these creatures. In the chronicles of the Ring
Realms, every encounter with these creatures is tense.
Bannor Starfist in metallized battle form was mauled to
death by a swarm of these creatures. With a blessing from
Gaea, the Lokori priestess Bhaal devastated an entire
contingent of Baronians.
|
longshot |
'Longshot' is a slang term used by members of the
Traveler's Guild, it refers to a traveler specialed in long
range jumps. Particularly skilled longshots can hit
destinations offset from their known drop.
See Also: guild, shopper, transvet, traveler's guild |
lonn |
Combat grade rank in the Kriar military equal to a ensign.
See also Kriar Ranks.
See Also: combat prowess, jyril/kriar war, kriar, kriar ranks |
lonn'kar |
Engineer grade rank in the Kriar military equal to a
lieutenant. See also Kriar Ranks.
See Also: jyril/kriar war, kriar, kriar ranks |
lore-knight |
A name given to the devout followers of Mataya, the
renowned sage and warrior. The followers of Mataya are
called Matayans. See Matayan.
See Also: Mataya, matayan |
loremage |
A arbitrary ranking of a mage's skill in magic. Few mages
attain lore mage status. A way to note a magic-user's
status as a lore-mage is their ability to singly complete
coven magics (magics that require multiple mages working in
concert).
See Also: mage, magic |
loremaster |
Lore masters are bards and sages that have reached a high
plateau of knowledge, both in what they know and in the
libraries of stored knowledge that they possess. The
book-hoarding Cassandra Kel'Ishtauri is renowned
lore-master (mistress?).
See Also: Band Of The Crescent Moon, Felspar, Cassandra Kel'Ishtauri |
Lorval |
Member world of the Enad Ring. See worlds of the prime ring.
See Also: Arabor, Arbor, Avernus, Agni, Belath, Bveld, Celeston, Charon, Callista, Davernaa, Daxis, Demos, Doral, Doratah, Enad, Encelus, Estryd, Fheir, Ghenn, Gihn, Gladshem, Haven, Hubara, Indrus, Ishtyn, Istavarron, Jhanus Xek, Kaali, Kadras, Khaestral, Logos, Lohdon, Lokor, Mephr, Mitras, Multhad, Mystranus, Naarth, Nadir, Nirvalla, Nyth, Olyand, Orcist, Oerth, Ohgorn, Prule, Qualas, Ravva, Rhoador, Rygos, Skurgg, Solduskanar, Surya, Sytrys, Sidrus, Silcan-Prime, Tarynis, Teronis, Thall, Thenris, Tian, Titaan, Urdagh, Vayu, Vellig, Vestyn, worlds of the prime ring, Wysterra, Xetus, Yudin, Zeria |
Louvros Starbinder | See Starbinder, Louvros. |
Lugh |
One of the mages who assisted Meridian in his assault on
the Protectorate through time. Lugh along with all the
other mages who helped Meridian are slain in a blast from a
bomb thrown by Rakaar. Actually, Vulg and Shamada die
before the rest because Talorin Falor cuts their heads off
with the shaladen blade Nova.
See Also: Arcturan, Meridian, Baronian, eternals, Eternity, Falor, Talorin {Tal}, Garadhyr, Golondrax, Lexaron, Melakanir, metapathy, Nova, Olimbril, Steelsheen, Rakaar, shaladen, Shamada, time guardians, Vulg, Xersis |
Lumina Dagi |
Name of Marna Solaris' custom built heavy corvette class
scout ship.
See Also: Solaris, Marna (Counsel) (Vatraena) |
Luthice Corresont |
Sister of Senalloy Corresont. See Corresont, Luthice. See
also Corresont, Senalloy Moirae.
See Also: Baronian, Corresont, Luthice, Corresont, Senalloy Moirae |